<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Business and Technology in Second Life</title>
	<atom:link href="http://betatechnologies.info/gwynethllewelyn/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://betatechnologies.info/gwynethllewelyn</link>
	<description>by Gwyneth Llewelyn</description>
	<lastBuildDate>Mon, 21 Nov 2011 17:05:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>Comment on L$ as a currency in the real world &#8211; a step closer? by Gwyneth Llewelyn</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/03/05/l-as-a-currency-in-the-real-world-a-step-closer/#comment-2430</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Mon, 21 Nov 2011 17:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=77#comment-2430</guid>
		<description>Inara Pey has commented on the newest &quot;L$ API&quot;, currently in testing: &lt;a href=&quot;http://modemworld.wordpress.com/2011/11/19/new-lsl-functionality-allows-scripts-to-determine-outcome-of-l-transfers/&quot; rel=&quot;nofollow&quot;&gt;http://modemworld.wordpress.com/2011/11/19/new-ls...&lt;/a&gt; </description>
		<content:encoded><![CDATA[<p>Inara Pey has commented on the newest &quot;L$ API&quot;, currently in testing: <a href="http://modemworld.wordpress.com/2011/11/19/new-lsl-functionality-allows-scripts-to-determine-outcome-of-l-transfers/" rel="nofollow"></a><a href="http://modemworld.wordpress.com/2011/11/19/new-ls" rel="nofollow">http://modemworld.wordpress.com/2011/11/19/new-ls</a>&#8230; </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on WordPress 3.0 and playing with CSS by Gwyneth Llewelyn</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/05/16/wordpress-3-0-and-playing-with-css/#comment-1007</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Fri, 18 Jun 2010 19:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://betatechnologies.info/gwynethllewelyn/?p=100#comment-1007</guid>
		<description>Note that WP 3.0 is now officially out :) </description>
		<content:encoded><![CDATA[<p>Note that WP 3.0 is now officially out <img src='http://betatechnologies.info/gwynethllewelyn/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on WordPress 3.0 and playing with CSS by Gwyn&#8217;s Home &#187; Blog Archive &#187; Too busy for blogging :P</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/05/16/wordpress-3-0-and-playing-with-css/#comment-474</link>
		<dc:creator>Gwyn&#8217;s Home &#187; Blog Archive &#187; Too busy for blogging :P</dc:creator>
		<pubDate>Wed, 19 May 2010 14:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://betatechnologies.info/gwynethllewelyn/?p=100#comment-474</guid>
		<description>[...] Other Blog WordPress 3.0 and playing with CSSWhen planes don&#039;t fly: teleconferencing in Second LifeL$ as a currency in the real world – a [...]</description>
		<content:encoded><![CDATA[<p>[...] Other Blog WordPress 3.0 and playing with CSSWhen planes don&#039;t fly: teleconferencing in Second LifeL$ as a currency in the real world – a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on WordPress 3.0 and playing with CSS by Gwyn&#8217;s Home &#187; Blog Archive &#187; Too busy for blogging :P</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/05/16/wordpress-3-0-and-playing-with-css/#comment-473</link>
		<dc:creator>Gwyn&#8217;s Home &#187; Blog Archive &#187; Too busy for blogging :P</dc:creator>
		<pubDate>Wed, 19 May 2010 14:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://betatechnologies.info/gwynethllewelyn/?p=100#comment-473</guid>
		<description>[...] Other Blog WordPress 3.0 and playing with CSSWhen planes don&#039;t fly: teleconferencing in Second LifeL$ as a currency in the real world – a [...]</description>
		<content:encoded><![CDATA[<p>[...] Other Blog WordPress 3.0 and playing with CSSWhen planes don&#039;t fly: teleconferencing in Second LifeL$ as a currency in the real world – a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Not There Any More by Hans Freudenberger</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/03/03/not-there-any-more/#comment-436</link>
		<dc:creator>Hans Freudenberger</dc:creator>
		<pubDate>Mon, 17 May 2010 18:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=75#comment-436</guid>
		<description>I was there with My girlfrind, and we enjoy a lot </description>
		<content:encoded><![CDATA[<p>I was there with My girlfrind, and we enjoy a lot </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on WordPress 3.0 and playing with CSS by Gwyneth Llewelyn</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/05/16/wordpress-3-0-and-playing-with-css/#comment-424</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Mon, 17 May 2010 00:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://betatechnologies.info/gwynethllewelyn/?p=100#comment-424</guid>
		<description>Oh, a bad side-effect of this change is that some links for my professional blog changed :( </description>
		<content:encoded><![CDATA[<p>Oh, a bad side-effect of this change is that some links for my professional blog changed <img src='http://betatechnologies.info/gwynethllewelyn/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Second Life 2.0: The Revolution by Gwyneth Llewelyn</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/02/24/second-life-2-0-the-revolution/#comment-365</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Wed, 21 Apr 2010 16:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=65#comment-365</guid>
		<description>Of course I&#039;m not neutral, Linda :) I&#039;m always biased &#8212; towards my own opinions! 
 
And I still have the opinion that people dislike SL 2.0 because they fundamentally dislike change, which is a core feeling of every single human being on this planet. We abhor change and love stability and &quot;eternally unchanging&quot; things. The rest are just concepts of our mind to justify why change is bad. 
 
To settle this discussion, we would have to use a double-blind testing procedure: get a group of, say, a thousand people, whi have never seen SL before, to download and use SL 2.0 for 6 months, and strictly forbid them to download any other version (not even read about it!). Then let them install 1.X. I&#039;m quite sure that a majority will hate the change and invent all sorts of arguments why it is &quot;worse&quot; than 2.0... 
 
Of course, this test is impossible to perform, and it would be too easily biased. For instance, those testers would see something named 1.X as being &quot;inferior&quot; as 2.X, so they would naturally reject it. And it would be impossible to put those thousand people inside a lab, close the doors, and monitor their Internet usage to make sure that each of them never gets in touch with a different opinion than their own. Only then would we see the reaction against change emerging naturally, and the rejection of 1.X as being &quot;different&quot; and thus &quot;worse&quot;... in reality, obviously, we cannot do that, and people&#039;s opinions will mingle with other people&#039;s opinions all the time, strongly reinforced by a feeling to reject change. 
 
LL, when beta-testing 2.0, just picked some hundred or so testers, among a typically abnormal group of &quot;early adopters&quot;. Early adopters are quite less prone to resist change or using different things than the ones they&#039;re familiar with. Nevertheless, almost everybody in that group found 2.0 &quot;awkward&quot; during the first week, as shown by the many conversations during that period. In fact, the more they relied upon certain &quot;quirks&quot; of the 1.X UI to get their work done quickly (e.g. builders), the more they rejected 2.0. 
 
But after a week or so, all in that group got used to 2.0 quickly enough, and just focused on specific instances where LL did, indeed, do a bad implementation job. Typical examples are the way inventory (and inventory transfers) are done. The way the inventory refreshes so oddly. How it&#039;s near to impossible to locate an item and drag it to someone else, or how it&#039;s impossible to drag items across tabs (unless you open a new Inventory window). There is also some unnecessary clutter when incoming messages appear. And there is a lot of functionality that should be optional or available, like the ability to create buttons on a toolbar (on top or on the bottom, like Kirstens&#039; Viewer allows) instead of navigating through several layers of right-clicking on things. So in terms of usability testing, SL 2.0 could have had far more polishing &#8212; but that&#039;s just because we&#039;re comparing the level of &quot;polish&quot; in 2.0, something which has merely 18 months of development, to 1.X, which has 8 years of development (and has even more quirks &#8212; we are just used to them). 
 
No matter how much work and effort LL might have put on SL 2.0, however, it would always fail the ultimate barrier of dealing with people&#039;s perception about changing to a different interface. The more different it is, the strongest the resistance would always have been. Make it more like a Mac, and all Windows users would hate it. Make it more like Facebook, and Facebook-haters will detest it. And the irony is that if they didn&#039;t make enough change, people would complain that &quot;2.0&quot; would be too strong a label, if things worked pretty much the same way... </description>
		<content:encoded><![CDATA[<p>Of course I&#039;m not neutral, Linda <img src='http://betatechnologies.info/gwynethllewelyn/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#039;m always biased &mdash; towards my own opinions! </p>
<p>And I still have the opinion that people dislike SL 2.0 because they fundamentally dislike change, which is a core feeling of every single human being on this planet. We abhor change and love stability and &quot;eternally unchanging&quot; things. The rest are just concepts of our mind to justify why change is bad. </p>
<p>To settle this discussion, we would have to use a double-blind testing procedure: get a group of, say, a thousand people, whi have never seen SL before, to download and use SL 2.0 for 6 months, and strictly forbid them to download any other version (not even read about it!). Then let them install 1.X. I&#039;m quite sure that a majority will hate the change and invent all sorts of arguments why it is &quot;worse&quot; than 2.0&#8230; </p>
<p>Of course, this test is impossible to perform, and it would be too easily biased. For instance, those testers would see something named 1.X as being &quot;inferior&quot; as 2.X, so they would naturally reject it. And it would be impossible to put those thousand people inside a lab, close the doors, and monitor their Internet usage to make sure that each of them never gets in touch with a different opinion than their own. Only then would we see the reaction against change emerging naturally, and the rejection of 1.X as being &quot;different&quot; and thus &quot;worse&quot;&#8230; in reality, obviously, we cannot do that, and people&#039;s opinions will mingle with other people&#039;s opinions all the time, strongly reinforced by a feeling to reject change. </p>
<p>LL, when beta-testing 2.0, just picked some hundred or so testers, among a typically abnormal group of &quot;early adopters&quot;. Early adopters are quite less prone to resist change or using different things than the ones they&#039;re familiar with. Nevertheless, almost everybody in that group found 2.0 &quot;awkward&quot; during the first week, as shown by the many conversations during that period. In fact, the more they relied upon certain &quot;quirks&quot; of the 1.X UI to get their work done quickly (e.g. builders), the more they rejected 2.0. </p>
<p>But after a week or so, all in that group got used to 2.0 quickly enough, and just focused on specific instances where LL did, indeed, do a bad implementation job. Typical examples are the way inventory (and inventory transfers) are done. The way the inventory refreshes so oddly. How it&#039;s near to impossible to locate an item and drag it to someone else, or how it&#039;s impossible to drag items across tabs (unless you open a new Inventory window). There is also some unnecessary clutter when incoming messages appear. And there is a lot of functionality that should be optional or available, like the ability to create buttons on a toolbar (on top or on the bottom, like Kirstens&#039; Viewer allows) instead of navigating through several layers of right-clicking on things. So in terms of usability testing, SL 2.0 could have had far more polishing &mdash; but that&#039;s just because we&#039;re comparing the level of &quot;polish&quot; in 2.0, something which has merely 18 months of development, to 1.X, which has 8 years of development (and has even more quirks &mdash; we are just used to them). </p>
<p>No matter how much work and effort LL might have put on SL 2.0, however, it would always fail the ultimate barrier of dealing with people&#039;s perception about changing to a different interface. The more different it is, the strongest the resistance would always have been. Make it more like a Mac, and all Windows users would hate it. Make it more like Facebook, and Facebook-haters will detest it. And the irony is that if they didn&#039;t make enough change, people would complain that &quot;2.0&quot; would be too strong a label, if things worked pretty much the same way&#8230; </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Second Life 2.0: The Revolution by L</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/02/24/second-life-2-0-the-revolution/#comment-364</link>
		<dc:creator>L</dc:creator>
		<pubDate>Wed, 21 Apr 2010 13:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=65#comment-364</guid>
		<description>I&#039;m wondering how neutral you are. You seem to support James Wagner&#039;s Second Life notes, but he was a contract writer for Linden Lab. 
What is your position, because your writing hardly shows any critical writing too about 2.0 too, just as James. Many dislike 2.0, and not  because it is so different, but because it hardly creates a more easy usage plus the screen is more cluttered. </description>
		<content:encoded><![CDATA[<p>I&#039;m wondering how neutral you are. You seem to support James Wagner&#039;s Second Life notes, but he was a contract writer for Linden Lab.<br />
What is your position, because your writing hardly shows any critical writing too about 2.0 too, just as James. Many dislike 2.0, and not  because it is so different, but because it hardly creates a more easy usage plus the screen is more cluttered. </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on L$ as a currency in the real world &#8211; a step closer? by Jack Flash-Magic</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/03/05/l-as-a-currency-in-the-real-world-a-step-closer/#comment-401</link>
		<dc:creator>Jack Flash-Magic</dc:creator>
		<pubDate>Sat, 17 Apr 2010 20:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=77#comment-401</guid>
		<description>Make L$ a product?  Hell yes.  Will they?  Hell no. 
Hiro Pendragon said: &quot;I know the dreamers at Linden Lab are still looking to &#8220;create a new nation&#8221; rather than a solid virtual world platform&quot;.  Sorry, 2 years out of date;  most dreamers fired or left.  Watch the Bldg 43 video you posted yourself.  Current Lab seems mostly to want condos, new corporate accounts, exclusivity via  cutting off leaks of momentum to open source. 
All of which will help IPO or stock buyout in 12 months.  Given the pig&#039;s breakfast economy, probably the latter.  2011 management letter from &quot;Rupert Linden&quot; or &quot;Lachlan Linden&quot; perhaps? </description>
		<content:encoded><![CDATA[<p>Make L$ a product?  Hell yes.  Will they?  Hell no.<br />
Hiro Pendragon said: &quot;I know the dreamers at Linden Lab are still looking to &ldquo;create a new nation&rdquo; rather than a solid virtual world platform&quot;.  Sorry, 2 years out of date;  most dreamers fired or left.  Watch the Bldg 43 video you posted yourself.  Current Lab seems mostly to want condos, new corporate accounts, exclusivity via  cutting off leaks of momentum to open source.<br />
All of which will help IPO or stock buyout in 12 months.  Given the pig&#039;s breakfast economy, probably the latter.  2011 management letter from &quot;Rupert Linden&quot; or &quot;Lachlan Linden&quot; perhaps? </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on L$ as a currency in the real world &#8211; a step closer? by Ciaran Laval</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2010/03/05/l-as-a-currency-in-the-real-world-a-step-closer/#comment-400</link>
		<dc:creator>Ciaran Laval</dc:creator>
		<pubDate>Sat, 20 Mar 2010 10:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=77#comment-400</guid>
		<description>&quot;My thoughts is that governments don&#8217;t exist to stifle business &amp; technology&quot; 
 
Where to start with this one? Well VAT is as good a place as any. 
 
This is serious &quot;Be careful what you wish for&quot; territory, once L$ is deemed a real currency we&#039;re slap bang in the middle of red tape city, distance selling regulations would surely apply. </description>
		<content:encoded><![CDATA[<p>&quot;My thoughts is that governments don&rsquo;t exist to stifle business &amp; technology&quot; </p>
<p>Where to start with this one? Well VAT is as good a place as any. </p>
<p>This is serious &quot;Be careful what you wish for&quot; territory, once L$ is deemed a real currency we&#039;re slap bang in the middle of red tape city, distance selling regulations would surely apply. </p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: enhanced
Database Caching using disk: basic
Object Caching 362/397 objects using disk: basic

Served from: betatechnologies.info @ 2012-05-18 07:31:34 -->
