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	<title>Business and Technology in Second Life &#187; orientation area</title>
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	<description>by Gwyneth Llewelyn</description>
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		<title>The First-Hour Experience</title>
		<link>http://betatechnologies.info/gwynethllewelyn/2009/12/30/the-first-hour-experience/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-first-hour-experience</link>
		<comments>http://betatechnologies.info/gwynethllewelyn/2009/12/30/the-first-hour-experience/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 19:16:39 +0000</pubDate>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[new users]]></category>
		<category><![CDATA[newbies]]></category>
		<category><![CDATA[orientation area]]></category>

		<guid isPermaLink="false">http://blogs.betatechnologies.info/gwynethllewelyn/?p=35</guid>
		<description><![CDATA[The Christmas season is over and Second Life®&#8217;s shops were teeming with happy new clients and making the Second Life economy rock&#8217;n'roll! Or&#8230; were they? I guess that we will only have a definitive answer to that when Linden Lab reveals the transaction data for December 2009, and compares it to last year. My guess [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://betatechnologies.info/files/2009/12/welcome-area-2004_001.png"><img class="alignleft size-medium wp-image-86" src="http://betatechnologies.info/files/2009/12/welcome-area-2004_001-300x196.png" alt="The 2004 Orientation Area, rendered with 2009 graphics" width="300" height="196" /></a>The Christmas season is over and Second Life®&#8217;s shops were teeming with happy new clients and making the Second Life economy rock&#8217;n'roll! Or&#8230; were they?</p>
<p>I guess that we will only have a definitive answer to that when Linden Lab reveals the transaction data for December 2009, and compares it to last year. My guess is that the difference will be small — enough for Linden Lab to tell everybody that the economy is growing as usual (or as predicted), but it won&#8217;t be growing 900% a year, like it did from 2006 to 2007. If it grew 9% this year, it would already be quite nice.</p>
<p>There is, however, something that seems not to be growing at all: the number of residents that <em>remain</em> in Second Life. We are still getting the usual number of signups, close to 10.000 per day. It&#8217;s not exactly zero growth! But&#8230; none of them stay long enough to make a difference in the number of active users. Linden Lab, for the past few months, have dropped the number of <em>registered</em> users from the statistics and just announce the number of active ones: around a million these days, although I have seen lower figures quoted. The number of users on the login database, however, probably reach 17 million or so, but that&#8217;s just my guesstimate.</p>
<p>Where do all those 10.000 users-per-day go? Why don&#8217;t we see them around? Why do they leave, often merely minutes after they&#8217;ve registered? What&#8217;s so fundamentally wrong with Second Life that scares so many users away?<br />
<span id="more-35"></span><br />
<img class="alignleft size-medium wp-image-87" src="http://betatechnologies.info/files/2009/12/registration-page1-137x300.png" alt="registration-page1" width="137" height="300" />In my previous line of business, I used to manage an Internet Service Provider. In the mid-1990s, it was routinely accepted that around 6-9% of all new users would leave before the month&#8217;s end. It was the acceptable rate. When that number rose to 10%, something was seriously wrong, and we would all try to figure out what was going on. Was our connection too slow? The setup was too hard? The prices too high? <em>Something</em> would have to be very wrong for losing a customer out of ten; and there is always the old adage that says that a happy customer will tell five others about their good experience, but an unhappy one will tell 50&#8230;</p>
<p>Second Life has probably close to a 99% <a href="http://en.wikipedia.org/wiki/Churn_rate" target="_blank">churn rate</a>, and possibly more than that. This means that at most one per hundred residents actually stays longer than a month in SL. I have no idea how many stay longer than an hour&#8230; or longer than 15 minutes. Very likely I&#8217;d be shocked to know the numbers. The only thing I can see, from the vantage point of the Beta Business Park Orientation Area, which draws about 1% of all new residents, what is actually happening during that extremely critical &#8220;first hour&#8221;.</p>
<p>If you haven&#8217;t registered recently an avatar for Second Life, be prepared for some differences. It takes about five web pages to finally get started. It starts with a huge roadblock: you type your first name, and the system will try to assign a last name which is free. This is a blessing for LL (no need for users to do repeated searches; users tend to use more appropriate names, instead of the dreaded AOL and MMORPG monikers like &#8220;jerk2865287&#8243;) but might be the first hurdle in this virtual world, which allegedly was all about self-expression and fully personalised content — but right from the start you have no choice over your full name.</p>
<p>Still on the same page, you can pick one of 12 &#8220;starting avatars&#8221;, generously donated by residents. While they&#8217;re much better-looking than the 2003 batch, and LL tells you that you can fully personalise them later in-world, even Blue Mars now allows a further range of personalisation right from the start. It&#8217;s highly likely that you won&#8217;t find a &#8220;look&#8221; that is remotely appealing to you; and since people have no way of knowing how deep that personalisation goes, that&#8217;s all you have to evaluate your &#8220;new look&#8221;.</p>
<p><a href="http://betatechnologies.info/files/2009/12/registration-page2.png"><img class="alignright size-medium wp-image-88" src="http://betatechnologies.info/files/2009/12/registration-page2-300x198.png" alt="registration-page2" width="300" height="198" /></a>The next step (if you&#8217;re not using Google Chrome which will utterly break!) is to click the yellow button and wait for the confirmation email to arrive. A link to it will then show you a split screen: to the left, you&#8217;ll go through the regular orientation area (which is <em>not</em> the 2004 one!! I just added the picture on the first page for nostalgia&#8217;s sake), and from there, you jump directly into one of the infohubs (there are no Help Islands any more). If you click on the Community Gateways page, you&#8217;ll get the full list of gateways to select one (they&#8217;re randomly sorted to ensure fairness), and your experience begins there. All Community Gateways require Linden pre-approval, so they will have at the very least an &#8220;orientation area&#8221; too and very likely a crowd of greeters/helpers to help you along. Most are themed or targeted to a specific language; <a href="http://betatechnologies.info/" target="_blank">Beta Technologies</a> has created a specific business-oriented orientation area inside its <a href="http://www.betabusinesspark.com/" target="_blank">Beta Business Park</a>.</p>
<p>This all takes about 5 minutes, if at all — probably less. What happens next mostly depends on what you&#8217;ve chosen. I&#8217;m quite interested to see the retention rate of residents coming through community gateways vs. infohubs. Some infohubs are just &#8220;newbie traps&#8221;: after being left on your own on a Linden orientation area (with luck you might figure out what it&#8217;s used for&#8230;), you&#8217;ll be &#8220;met&#8221; by a crowd of griefer wannabes that will have a laugh at your expense. Fortunately, not all are that bad: a few are organised (like Ross) and sometimes even have a staff of volunteers to really help out.</p>
<p>The problem begins after that phase. Some newbies might successfully avoid their &#8220;blood baptism&#8221; with the griefers and just fly away; others might have been lucky and might even have asked the three most important questions for them: &#8220;how do I make money?&#8221;, &#8220;how do I get a date?&#8221;, and &#8220;what do I do now?&#8221;.</p>
<p>Indeed, what comes next?</p>
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