• Virtual architecture: Lisbon before the 1755 Earthquake
  • CTT World in Touch
  • Talent 4 Growth
  • Hair Fair 2009
  • Portuguese Presidency 2009 Exhibition
  • B2B Fall Conference 2009

Beta Technologies is a Metaverse Development Company, catering for all needs of corporations, organisations, and academic institutions to develop compelling 3D content and applications in the virtual world platform of Second Life® or its open-source counterpart, OpenSimulator.

With offices in the United States and in Portugal, we employ a team of world-wide experts in several areas, including architecture, 3D modelling, graphical and Web design, software engineering and application development, video production and post-production, to provide our customers and partners with a unique, integrated experience, assuring the overall consistent quality of the final project.

Education

Education

Remote learning is the new trend for low-budget education on corporations and universities when students cannot afford to travel to the destination or have conflicting/overlapping schedules preventing them to attend training sessions. Cumbersome and limited 2D Web-based interfaces create a barrier for efficient communication and real-time interaction between teachers and students. Even two-way video conferencing can be too hard to set up for classes with 20-30 students. Virtual worlds are low-bandwidth, highly interactive environments where either the classroom is replicated in 3D, or, better than a replica, completely new educational environments can be designed just for the purpose of understanding the subject. Instead of a picture of a heart in an anatomy class, why don’t you allow your students to walkinside the heart itself and interact with it to understand how it works?

Simulation

Simulation

Training practical skills from a book with a teacher lecturing on a subject cannot replace the experience of actually applying those skills. Virtual worlds allow easy simulations of fire drills in hospitals, mob/riot control, or the steps required to enter a clean room on a high-tech industry plant. Items are faithfully recreated and instead of reciting checklists by heart or role-playing in class, trainees can actually “enter” the virtual simulation and interact with it — and with colleagues and trainers — to understand how to react in the real world.

Virtual archeology

Virtual archeology

3D models of heritage sites have been popular in the past decades, but what about learning how people inhabited those spaces? Historians and archaeologists do not limit themselves to study ancient architecture from its ruins and the artefacts contained within; an important aspect of our common heritage is to understand how our ancestors lived in those spaces. Virtual worlds can not only faithfully replicate the whole site, but allow people to interact with it, using avatars. Pre-defined reactions can be programmed with intelligent agents, and visitors — either historians and archeologists, or students learning about the historical site, or the general public — enter a “virtual museum” which is highly dynamic and interactive, to a level which a static museum exhibit cannot convey.

But if you’re looking for another way to explore virtual worlds and create your own presence in Second Life, we have a team ready for all your needs — be it simply a media splash presence, a virtual office to keep in touch with clients and partners, or shooting your own promotional animation video.