27 posts

Rifkin's Club Zed

Club Zed launches with new game

Our masterfully talented builder Selkit Diller has just completed Club Zed, the dancing club that serves as background for Rifkin Habsburg’s newest game, Zingo. Rifkin, a very talented games designer, winning some awards for SL-based games in the past, is one of Beta Technologies’ oldest customer — Moon Adamant also […]

Lost & Office Game Created for LanguageLab

A major achievement in Second Life in-world game development, the “Lost and Found” game presents students of LanguageLab with a way to learn how to distinguish items inside a virtual Lost & Found office. “Robots” walk in asking (with voice) for the players if an item was found and returned […]

Office for Business Sim

Beta Technologies has been contracted to build a large office building in the Business sim. Building is now being done according to the project below. View to the main building and plaza Main facade, seen from plaza Overall view of the main building View from grounds

Theatre for Arts Sim

This theatre was contracted by to be installed in their sim Arts. Another building with same function already existed in this space, and was replaced by this one. Major requirement was that the building created would not be lag-heavy, either in terms of polygon or texture rendering. also […]


SLCC “TechnoFlower” Central Stage

Beta Technologies was chosen to build the Central Stage of Second Life’s 2006 Convention, the SLCC. We presented a proposal for a cyberpunk building, with very distinctive characteristics. We searched for an organic feel, but also for a very marked technological look, thus the TechnoFlower. The building resulted in a […]